Bachelor of Computer Science
(Graphics and Multimedia Software)
The technologies of computer graphics, multimedia and animation have pervaded most of the activities of business, communication and education. Consequently, the need for skilled and highly trained workforce is of vital importance. This requirement leads to the introduction of Bachelor of Computer Science specializing in Computer Graphics and Multimedia program.
This programme provides a thorough treatment in the field of computer graphics, multimedia as well as in simulation and virtual reality. In line with the objective of providing highly trained workforce in computer graphics and multimedia engineers, short courses in various related fields and applications are also offered periodically.
LEARNING OUTCOME

- A strong foundation in computational theory and backend engine.
- The fundamental strength in programming and technology development.
- The capability to apply logical and analytical thinking and scientific approach to problem solving.
- The ability and experience in analysis, design, implementation and evaluation of graphics and multimedia projects.
- The effective communication skills across a wide range of context and audiences.
- The readiness to adapt and respond to changing situations.
- The motivation to continue learning independently in the acquisition of new knowledge and skills.
- Professional behaviour in accordance to the professional, ethical and moral conduct.
ABOUT THE COURSE
REQUEST A PROSPECTUS
PROGRAMME STRUCTURE
Year 1
Programming Technique I & II, Discrete Structure, Computational Mathematics, Digital Logic, Technology & Information System, Computer Organization & Architecture, Web Programming, UTM Core.
Year 4
Industrial Training (6 months), Information Technology Entrepreneurship, Computer Games, Graphics and Multimedia Software Project II.
Year 2
Database, System Analysis and Design, Data Structure and Algorithm, Network Communications, Human Computer Interaction, Probability & Statistical Data Analysis, Software Engineering, Object-Oriented Programming, Operating Systems, Fundamental of Computer Graphics.
Electives
Interactive Multimedia Systems, Data Visualization, Advanced Computer Graphics, Spatial Information System, Intelligent Multimedia Processing, Multimedia Web Programming, Introduction to Speech Processing, Windows Programming.
Year 3
Theory of Computer Science, Artificial Intelligence, Application Development, Fundamental of Image Processing , Real- Time Computer Graphics, Multimedia Data Processing, Multimedia Networking, Geometric Modelling, Graphics and Multimedia Software Project I.
Duration of Study
Minimum 8 Semesters / Maximum 12 Semesters
STUDY FEES
International
Tuition Fees : RM 5,600 per semester;
Recurring Fees : RM 3,700 per semester.
Local
RM 660 per semester
ENTRY REQUIREMENT
For STPM/ equivalent
i) University Basic Entry
1. Passed SPM/SPMV with credit in Bahasa Melayu/Bahasa Malaysia or credit in Bahasa Melayu/Bahasa Malaysia in July Paper.
2. Passed STPM with:
- Grade C (GPA 2.00) in Pengajian Am, AND
- Grade C (GPA 2.00) in TWO (2) other subjects
3. Attended Malaysian University English Test (MUET)
ii) Special Entry Requirement
1. Passed grade C+ (NGMP 2.33) in Mathematics T / Further Mathematics T / Computing and passed grade C+ (NGMP 2.33) in at least ONE (1) of these subjects: Physics, Chemistry, Biology.
2. Passed with credit in Mathematics at SPM level or equivalent.
For Matrikulasi/ Asasi Sains UM/ Tahun Asas UTM
i) University Basic Entry
1. Passed SPM or equivalent with credit in Bahasa Melayu/Bahasa Malaysia or credit in Bahasa Melayu/Bahasa Malaysia in July Paper.
2. Passed KPM Matriculation/Asasi Sains UM/ Asasi Undang-undang KPTM with at least CPA 2.00 andattended Malaysian University English Test (MUET)
ii) Special Entry Requirement
1. Science Stream: Passed with at least Grade C+ (2.33) in Mathematics and passed with at least grade C+ (2.33) in ONE (1) of these subjects: Physics, Chemistry, Biology, Sains Komputer.
2. Passed with credits in Mathematics at SPM level or equivalent.
For Diploma or equivalent (Direct to 2nd year beginning 2008)
i) University Basic Entry
1. Passed SPM or equivalent with credit in Bahasa Melayu or credit in Bahasa Melayu in July Paper.
2. Obtained Diploma or other certifications from institutions recognized by Malaysian Government and approved by the University Senate.
3. Attended Malaysian University English Test (MUET).
ii) Special Entry Requirement
1. Obtained a Diploma in Computer Science from UTM or equivalent with at least CPA: 2.50; OR
2. Candidates with CPA < 2.50, with at least 2 years working experience in related area are eligible to apply; OR
3. Passed with credit in Mathematics at SPM level or equivalent or score at least Grade C in one of the Mathematics subjects at Diploma level.
Note:
Candidates have to submit the complete transcript of their Diploma (1st to final semester) and a copy of Diploma or a certified graduation confirmation letter.
ALUMNI STORY

I studied Computer Science (Graphics & Multimedia Software) in UTM and my favourite subject was Web Programming and Computer Graphics. Now I work as a Web Developer at a well-known technology company, where I was hired, just a few days after my graduation 😉
Career Prospects
Graduate of the programme can work as a Analyst/Programmer, System Analyst, System Developer, Computer Graphics and Multimedia Programmer, Project Manager, Multimedia Engineer, Web Developer, Content Creative Creator, Games Programmer, Assistant Project Manager, Academician and Researcher.